It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
10
aziende
Abbiamo dati su 10 aziende che usano MonoGame. La nostra lista di clienti MonoGame è disponibile per il download ed è arricchita con specifiche vitali dell'azienda, incluse classificazione industriale, dimensioni organizzative, posizione geografica, round di finanziamenti e cifre di ricavi, tra gli altri.
Azienda | Paese | Settore | Dipendenti | Entrate |
---|---|---|---|---|
MetriTrack, Inc. | Stati Uniti | Medical Equipment Manufacturing | 10 | $2.4M |
Community College System of New Hampshire | Stati Uniti | Education | 1K | $21M |
Playdigious | Francia | Computer Games | 16 | |
SRH | Germania | Hospitals And Health Care | 10K | $9.9M |
LplusR GmbH | Germania | It Services And It Consulting | 3 | |
MetriTrack Inc. | Stati Uniti | Medical Equipment Manufacturing | 13 |
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MonoGame è utilizzata in 3 paesi
Ci sono 22 alternative a MonoGame
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MonoGame is an open-source framework that enables developers to create cross-platform games with ease. It provides a powerful set of tools and functionalities that streamline the game development process for various platforms, including Windows, macOS, Linux, iOS, Android, and more. MonoGame is known for its flexibility, allowing developers to write code once and deploy it across multiple platforms, saving time and effort in the development cycle.
In the realm of Game Development, MonoGame stands out as a versatile and robust framework that caters to the needs of indie game developers and larger game development studios alike. Its extensive support for various platforms and the C# programming language makes it a popular choice among developers looking to create high-quality games efficiently. MonoGame offers a range of features such as content pipeline management, input handling, graphics rendering, and audio integration, making it a comprehensive solution for game development projects.
MonoGame was founded in 2009 by a group of passionate game developers who aimed to create a successor to the increasingly popular XNA framework. Their motivation was to provide developers with a modern and open-source alternative that would continue to support cross-platform game development. Over the years, MonoGame has evolved into a mature and thriving framework, backed by a dedicated community of developers and contributors who continue to enhance its capabilities and expand its reach.
In terms of market share, MonoGame has established itself as a key player in the game development landscape, especially among indie developers and small to medium-sized game studios. Its growing popularity can be attributed to its ease of use, extensive platform support, and active community support. With the increasing demand for cross-platform game development solutions, MonoGame is poised to grow further in the future, catering to the evolving needs of developers and the expanding gaming market.
MonoGame is a powerful open-source framework used by companies in the game development industry to create cross-platform games with ease. Its versatility and flexibility make it a preferred choice for many developers looking to streamline their game development process.
MonoGame allows developers to write code once and deploy their games across multiple platforms, including Windows, Mac, Linux, iOS, Android, and more. This eliminates the need to rewrite code for each platform, saving time and effort compared to using separate technologies for different platforms.
With MonoGame, developers have fine-grained control over the performance of their games, allowing them to optimize graphics and achieve better frame rates. This level of control is not always possible with other game development frameworks, giving MonoGame an edge in delivering smooth and efficient gaming experiences.
MonoGame boasts a large and active community of developers who regularly contribute libraries, tools, and resources to enhance the framework. This vibrant community ensures that developers have access to a wealth of knowledge and support, making troubleshooting and learning new features easier than with less-supported technologies.
Being open-source, MonoGame provides developers with the freedom to customize the framework to suit their specific needs. This flexibility allows for greater innovation and experimentation, leading to unique and innovative game experiences that may not be achievable with more restrictive, closed-source technologies.
MonoGame is a popular open-source game development framework that is used by various companies to create cross-platform games and interactive applications. Here are some real-world case studies of companies leveraging MonoGame to achieve their goals:
1. Sickhead Games
Sickhead Games, a renowned game development studio, utilizes MonoGame to power their diverse portfolio of games across different platforms. They have been using MonoGame since 2015, taking advantage of its flexibility and efficiency to deliver high-quality gaming experiences to their audience. By leveraging MonoGame, Sickhead Games has been able to streamline their development process, maintain code consistency, and optimize performance for their games.
2. Ludicrous Games
Ludicrous Games, an indie game studio, adopted MonoGame in 2017 to develop their innovative and engaging mobile games. By choosing MonoGame, Ludicrous Games could easily target multiple platforms without compromising on the quality of their games. The framework's extensive feature set and robust performance capabilities have allowed Ludicrous Games to accelerate their game development cycle, iterate quickly on game ideas, and deliver polished experiences to players around the world.
3. Retro Dreamer
Retro Dreamer, a game development company specializing in retro-style games, integrated MonoGame into their workflow in 2016. MonoGame has been instrumental in helping Retro Dreamer replicate the nostalgic look and feel of classic games while incorporating modern gameplay elements. By leveraging MonoGame's powerful graphics and input handling capabilities, Retro Dreamer has successfully developed a series of popular games that resonate with gamers who appreciate a blend of old-school charm and contemporary gameplay mechanics.
These case studies demonstrate how companies across the game development industry are benefiting from MonoGame's feature-rich framework to create compelling gaming experiences for their audiences. By harnessing the power of MonoGame, these companies have been able to streamline their development processes, optimize performance, and deliver exceptional games across various platforms.
Puoi accedere a un elenco aggiornato di aziende che utilizzano MonoGame visitando TheirStack.com. La nostra piattaforma fornisce un database completo di aziende che utilizzano varie tecnologie e strumenti interni.
Fino ad ora, abbiamo dati su 10 aziende che utilizzano MonoGame.
MonoGame è utilizzato da una vasta gamma di organizzazioni in vari settori, inclusi "Medical Equipment Manufacturing", "Education", "Computer Games", "Hospitals And Health Care", "It Services And It Consulting", "Medical Equipment Manufacturing". Per un elenco completo di tutti i settori che utilizzano MonoGame, si prega di visitare TheirStack.com.
Alcune delle aziende che utilizzano MonoGame includono MetriTrack, Inc., Community College System of New Hampshire, Playdigious, SRH, LplusR GmbH, MetriTrack Inc. e molte altre. Puoi trovare un elenco completo di 10 aziende che utilizzano MonoGame su TheirStack.com.
Secondo i nostri dati, MonoGame è più popolare in Stati Uniti (3 companies), Germania (2 companies), Francia (1 companies). Tuttavia, è utilizzato da aziende in tutto il mondo.
Puoi trovare aziende che utilizzano MonoGame cercandolo su TheirStack.com. Tracciamo le offerte di lavoro di milioni di aziende e le utilizziamo per scoprire quali tecnologie e strumenti interni stanno utilizzando.