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It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
技术使用统计数据和市场份额
您可以通过筛选地理位置、行业、公司规模、收入、技术使用情况、职位等来根据您的需求定制这些数据。您可以以Excel或CSV格式下载数据。
您可以获得有关此数据的提醒。您可以通过选择您感兴趣的技术来开始,然后当有新公司使用该技术时,您将会在您的收件箱中收到提醒。
您可以将这些数据导出到一个Excel文件,然后导入到您的CRM中。您也可以将这些数据导出到API。
有 103 个 MonoGame 替代品
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常见问题
我们的数据来自于从数百万家公司收集的招聘信息。我们在公司网站、招聘平台和其他招聘平台上监控这些招聘信息。分析招聘信息提供了一种可靠的方法来了解公司正在使用的技术,包括他们使用的内部工具。
我们每天更新数据,以确保您访问的是最新的可用信息。这一频繁的更新过程保证了我们的洞察力和情报反映了行业内的最新发展和趋势。
MonoGame is an open-source framework that enables developers to create cross-platform games with ease. It provides a powerful set of tools and functionalities that streamline the game development process for various platforms, including Windows, macOS, Linux, iOS, Android, and more. MonoGame is known for its flexibility, allowing developers to write code once and deploy it across multiple platforms, saving time and effort in the development cycle.
In the realm of Game Development, MonoGame stands out as a versatile and robust framework that caters to the needs of indie game developers and larger game development studios alike. Its extensive support for various platforms and the C# programming language makes it a popular choice among developers looking to create high-quality games efficiently. MonoGame offers a range of features such as content pipeline management, input handling, graphics rendering, and audio integration, making it a comprehensive solution for game development projects.
MonoGame was founded in 2009 by a group of passionate game developers who aimed to create a successor to the increasingly popular XNA framework. Their motivation was to provide developers with a modern and open-source alternative that would continue to support cross-platform game development. Over the years, MonoGame has evolved into a mature and thriving framework, backed by a dedicated community of developers and contributors who continue to enhance its capabilities and expand its reach.
In terms of market share, MonoGame has established itself as a key player in the game development landscape, especially among indie developers and small to medium-sized game studios. Its growing popularity can be attributed to its ease of use, extensive platform support, and active community support. With the increasing demand for cross-platform game development solutions, MonoGame is poised to grow further in the future, catering to the evolving needs of developers and the expanding gaming market.
您可以访问 TheirStack.com,获取使用 MonoGame 的公司更新名单。我们的平台提供了一个全面的数据库,涵盖了使用各种技术和内部工具的公司。
截至目前,我们拥有关于 10 家使用 MonoGame 的公司的数据。
MonoGame 被广泛应用于包括 "Medical Equipment Manufacturing", "Software Development", "Broadcast Media Production And Distribution", "Computer Games", "It Services And It Consulting", "Education", "Advertising Services", "Education" 在内的各个行业的各种组织中。欲了解所有使用 MonoGame 的行业的完整列表,请访问 TheirStack.com。
一些使用MonoGame的公司包括MetriTrack, Inc., Webanix Private Limited, Solidicon, Playdigious, LplusR GmbH, community college system of new hampshire, SRH, Malmö universitet以及更多公司。您可以在TheirStack.com上找到使用MonoGame的10家公司完整列表。
根据我们的数据,MonoGame 在 美国 (2 companies), 法国 (1 companies), 德国 (1 companies) 最受欢迎。然而,它被全世界的公司所使用。
您可以在TheirStack.com上搜索MonoGame,来找到使用该技术的公司。我们跟踪数百万家公司的招聘信息,并借此发现他们正在使用的技术和内部工具。
MonoGame 被用于 3 个国家
我们掌握了关于使用MonoGame的10家公司数据。这个精心策划的名单可以下载,并附带了重要的公司具体信息,包括行业分类、组织规模、地理位置、融资轮次和收入数据等。
Technology
is any of
MonoGame