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It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
技术使用统计数据和市场份额
您可以通过筛选地理位置、行业、公司规模、收入、技术使用情况、职位等来根据您的需求定制这些数据。您可以以Excel或CSV格式下载数据。
您可以获得有关此数据的提醒。您可以通过选择您感兴趣的技术来开始,然后当有新公司使用该技术时,您将会在您的收件箱中收到提醒。
您可以将这些数据导出到一个Excel文件,然后导入到您的CRM中。您也可以将这些数据导出到API。
Godot 被用于 40 个国家
我们掌握了关于使用Godot的458家公司数据。这个精心策划的名单可以下载,并附带了重要的公司具体信息,包括行业分类、组织规模、地理位置、融资轮次和收入数据等。
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常见问题
我们的数据来自于从数百万家公司收集的招聘信息。我们在公司网站、招聘平台和其他招聘平台上监控这些招聘信息。分析招聘信息提供了一种可靠的方法来了解公司正在使用的技术,包括他们使用的内部工具。
我们每天更新数据,以确保您访问的是最新的可用信息。这一频繁的更新过程保证了我们的洞察力和情报反映了行业内的最新发展和趋势。
Godot is an open-source game development platform that provides a comprehensive set of tools for game creators to design and develop interactive experiences. It is widely recognized for its user-friendly interface, flexibility, and ability to support multiple platforms, making it a popular choice among indie developers and small studios. With a focus on efficiency and simplicity, Godot offers a variety of features such as a visual editor, scripting capabilities, physics engine, animation tools, and more, enabling developers to bring their creative visions to life.
In the realm of game development, Godot falls under the category of game engines. Game engines serve as the foundational software frameworks that power the creation, design, and deployment of video games. Specifically, Godot is a game engine that empowers developers to build games across different platforms with ease, offering a range of functionalities to streamline the development process and enhance the overall gaming experience. Whether it's 2D or 3D game development, Godot provides the necessary tools and resources for developers to unleash their creativity.
Initially founded in 2007 by Juan Linietsky and Ariel Manzur, Godot emerged from the creators' desire to develop a flexible and accessible game engine that catered to the needs of a diverse range of developers. Over the years, Godot has evolved into a robust platform with a growing community of users and contributors who actively participate in its development and improvement. The platform's emphasis on open-source principles and collaborative engagement has contributed to its success and widespread adoption within the game development community.
Godot currently holds a notable market share within the game development category, particularly among independent developers and smaller studios seeking cost-effective solutions without compromising on quality. With an increasing emphasis on accessibility and user-friendliness, Godot is positioned for further growth in the future as more developers recognize the advantages of leveraging its features for their game projects. The platform's continuous updates, community support, and commitment to innovation are expected to drive its expansion and solidify its position as a leading game engine in the market.
您可以访问 TheirStack.com,获取使用 Godot 的公司更新名单。我们的平台提供了一个全面的数据库,涵盖了使用各种技术和内部工具的公司。
截至目前,我们拥有关于 458 家使用 Godot 的公司的数据。
Godot 被广泛应用于包括 "Computer Games", "Education", "Software Development", "Broadcast Media Production And Distribution", "Computer Games", "Consumer Services", "Primary And Secondary Education" 在内的各个行业的各种组织中。欲了解所有使用 Godot 的行业的完整列表,请访问 TheirStack.com。
一些使用Godot的公司包括Playrix, Game-U, OneSignal, Zitro Games, Gloryparis, psmtec Gmbh, Slay, psmtec GmbH, APservices, Next Mission - Heroes League Game Day以及更多公司。您可以在TheirStack.com上找到使用Godot的458家公司完整列表。
根据我们的数据,Godot 在 美国 (97 companies), 英国 (35 companies), 法国 (27 companies), 加拿大 (13 companies), 德国 (12 companies), 印度 (10 companies), 西班牙 (10 companies), 澳大利亚 (6 companies), 荷兰 (6 companies), 巴西 (5 companies) 最受欢迎。然而,它被全世界的公司所使用。
您可以在TheirStack.com上搜索Godot,来找到使用该技术的公司。我们跟踪数百万家公司的招聘信息,并借此发现他们正在使用的技术和内部工具。