Gamification involves applying game-design elements to marketing initiatives to boost engagement and participation. It enhances user interaction by turning activities into enjoyable experiences.
13
technologies
4,214
companies
| Company | Country | Industry | Employees | Revenue | Technologies |
|---|---|---|---|---|---|
United Kingdom | Software Development | 5.5k | $1.2B | Trivia | |
Canada | Manufacturing | 300 | $10M | Trivia | |
United States | Entertainment Providers | 1k | $70M | Trivia | |
United States | IT Services and IT Consulting | 834 | $40M | Trivia | |
United States | Software Development | 3.2k | $3B | Trivia | |
United States | Events Services | 3 | Trivia | ||
United States | Hospitals and Health Care | 283 | Trivia | ||
Australia | IT Services and IT Consulting | 830 | $120M | Trivia | |
United States | Computer and Network Security | 11k | $2.2B | Trivia | |
Australia | E-Learning Providers | 168 | Trivia |
We have data on 4.2k companies and users that use Gamification. Our Gamification users and customers list is available for download and comes enriched with vital company specifics, including industry classification, organizational size, geographical location, funding rounds, and revenue figures, among others.
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