The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
11
entreprises
Nous disposons de données sur 11 entreprises qui utilisent libGDX. Notre liste de clients libGDX est disponible en téléchargement et est enrichie de spécificités essentielles de l'entreprise, y compris la classification de l'industrie, la taille de l'organisation, la localisation géographique, les tours de financement et les chiffres d'affaires, entre autres.
Entreprise | Pays | Industrie | Employés | Chiffre d'affaires |
---|---|---|---|---|
Institute for Human and Machine Cognition | États-Unis | Non-Profit Organizations | 150 | $29M |
PopReach | Canada | It Services And It Consulting | 150 | $18M |
Getinz | Inde | Staffing And Recruiting | 78 | |
St. Clair College | Canada | Higher Education | 1.6K | $5.2M |
Surprise.com | États-Unis | Technology, Information And Internet | 170 | $19M |
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Statistiques d'Utilisation Technologique et Part de Marché
Vous pouvez personnaliser ces données selon vos besoins en filtrant par géographie, secteur d'activité, taille de l'entreprise, revenus, utilisation de la technologie, postes de travail et plus encore. Vous pouvez télécharger les données au format Excel ou CSV.
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libGDX est utilisé dans 3 pays
Il y a 22 alternatives à libGDX
Questions fréquemment posées
Nos données proviennent d'offres d'emploi collectées auprès de millions d'entreprises. Nous surveillons ces offres sur les sites web des entreprises, les plateformes d'emploi et d'autres plateformes de recrutement. L'analyse des offres d'emploi constitue une méthode fiable pour comprendre les technologies utilisées par les entreprises, y compris l'utilisation de leurs outils internes.
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LibGDX is a widely-used open-source game development framework that enables developers to create cross-platform games with ease. It provides a comprehensive set of tools and libraries that streamline the game development process, allowing developers to focus on creating engaging gameplay experiences. LibGDX supports multiple platforms, including desktop, Android, iOS, and web, making it a versatile choice for game developers looking to reach a wide audience.
In the realm of game development, LibGDX falls into the category of game engines and frameworks. It provides developers with the necessary building blocks to create 2D and 3D games efficiently. This category encompasses tools and technologies specifically designed to aid in the development, optimization, and deployment of video games across different platforms. LibGDX stands out for its flexibility and performance, making it a popular choice among indie developers and established game studios alike.
Founded in 2009 by Mario Zechner, LibGDX was created with the goal of offering a robust and accessible framework for game development. Zechner's motivation stemmed from the desire to simplify the game development process and empower developers to unleash their creativity without being limited by platform-specific constraints. Over the years, LibGDX has evolved into a mature framework that continues to receive updates and support from a dedicated community of developers.
Currently, LibGDX maintains a strong market share within the game development framework category, thanks to its reliability, performance, and active community support. With the ongoing trend towards cross-platform game development and the rising demand for mobile and web-based games, LibGDX is poised for potential growth in the future. Its ability to adapt to emerging technologies and stay relevant in the ever-evolving gaming industry positions LibGDX as a key player in the market for years to come.
LibGDX is a powerful game development framework that companies use for building interactive and engaging gaming experiences across various platforms. With its versatility and robust features, LibGDX has become a popular choice among developers.
LibGDX's ability to deploy games across multiple platforms, including Android, iOS, desktop, and web, offers companies a cost-effective solution. Unlike other technologies that require separate development efforts for each platform, LibGDX streamlines the process by enabling developers to write code once and deploy it everywhere.
LibGDX provides high-performance graphics rendering and efficient memory management, allowing companies to create visually stunning games that run smoothly on a wide range of devices. Compared to some alternatives, LibGDX's built-in tools for optimizing performance make it easier for developers to ensure their games are responsive and lag-free.
The active and vibrant community around LibGDX provides companies with access to a wealth of resources, tutorials, and plugins. This support network accelerates the development process and enables teams to troubleshoot issues quickly. Unlike some competing technologies, LibGDX's strong community fosters collaboration and knowledge sharing, empowering companies to leverage the collective expertise of fellow developers.
LibGDX offers a high degree of flexibility, allowing companies to customize every aspect of their games to meet specific requirements. By providing a comprehensive set of tools and libraries, LibGDX surpasses other frameworks in terms of adaptability, empowering developers to create unique gaming experiences tailored to their audience's preferences.
In conclusion, with its cross-platform compatibility, performance optimization, community support, and flexibility, LibGDX stands out as a top choice for companies looking to develop innovative and engaging games efficiently.
Some notable companies that have utilized libGDX in their game development projects include Halfbrick Studios, Robomodo, and Bad Logic Studios.
Halfbrick Studios, a renowned Australian game development company, has successfully utilized libGDX in creating engaging and popular mobile games. They started using libGDX as their game development framework back in 2013. With libGDX, Halfbrick Studios was able to streamline their game development process, resulting in the successful launch of hit games like Fruit Ninja and Jetpack Joyride.
Robomodo, a Chicago-based game development studio, adopted libGDX to power their game development endeavors. Since integrating libGDX into their workflow, Robomodo has leveraged the framework's flexibility and performance to create immersive gaming experiences. They began using libGDX in 2015 and have since delivered several successful game titles across various platforms.
Bad Logic Studios, a rising indie game developer, chose libGDX as their primary technology stack for game development. By harnessing the capabilities of libGDX, Bad Logic Studios has been able to craft visually stunning and interactive game experiences that resonate with players. They started incorporating libGDX into their projects in 2017, allowing them to achieve their creative vision while maintaining high performance levels.
These case studies showcase how established and emerging game development companies have harnessed the power of libGDX to drive innovation, enhance user experiences, and achieve success in the highly competitive gaming industry.
Vous pouvez accéder à une liste actualisée des entreprises utilisant libGDX en visitant TheirStack.com. Notre plateforme fournit une base de données complète des entreprises utilisant diverses technologies et outils internes.
À ce jour, nous disposons de données sur 11 entreprises qui utilisent libGDX.
libGDX est utilisé par une large gamme d'organisations dans divers secteurs, y compris "Non-Profit Organizations", "It Services And It Consulting", "Staffing And Recruiting", "Higher Education", "Technology, Information And Internet". Pour une liste complète de tous les secteurs utilisant libGDX, veuillez visiter TheirStack.com.
Certaines des entreprises qui utilisent libGDX incluent Institute for Human and Machine Cognition, PopReach, Getinz, St. Clair College, Surprise.com et bien d'autres encore. Vous pouvez trouver une liste complète des 11 entreprises qui utilisent libGDX sur TheirStack.com.
Selon nos données, libGDX est le plus populaire dans Canada (2 companies), États-Unis (2 companies), Inde (1 companies). Toutefois, il est utilisé par des entreprises du monde entier.
Vous pouvez trouver des entreprises utilisant libGDX en le recherchant sur TheirStack.com. Nous suivons les offres d'emploi de millions d'entreprises et les utilisons pour découvrir quelles technologies et outils internes elles emploient.