165
Unternehmen
Wir haben Daten zu 165 Unternehmen, die Cocos2D-X verwenden. Unsere Cocos2D-X Kundenliste steht zum Download bereit und ist mit wichtigen Unternehmensspezifika angereichert, darunter Branchenklassifikation, Organisationsgröße, geografische Lage, Finanzierungsrunden und Umsatzzahlen, unter anderem.
Unternehmen | Land | Branche | Mitarbeiter | Umsatz |
---|---|---|---|---|
TapBlaze | Vereinigte Staaten | It Services And It Consulting | 20 | $575K |
Socialpoint | Spanien | Computer Games | 393 | $50M |
Pocket Worlds | Vereinigte Staaten | Technology, Information And Internet | 92 | |
AppLovin | Vereinigte Staaten | Software Development | 1K | $2.8B |
株式会社WFS | Japan | Computer Games | 30 | |
Gameium LLP | Indien | Software Development | 50 | |
Outplay Entertainment Ltd | Vereinigtes Königreich | Computer Games | 130 | $21M |
GUMI ASIA PTE. LTD. | Singapur | Broadcast Media Production And Distribution | 200 | $345M |
![]() Zynga | Vereinigte Staaten | Computer Games | 3.2K | $2.9B |
株式会社Branding Engineer | Japan | It Services And It Consulting | 82 | |
![]() Docebo | Kanada | Software Development | 973 | $143M |
Mobicloud Technologies Pvt Ltd | Indien | It Services And It Consulting | 16 |
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Es gibt 22 Alternativen zu Cocos2D-X
Cocos2D-X wird in 15 Ländern verwendet
Häufig gestellte Fragen
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Cocos2D-X is an open-source game development framework that is widely used by developers to create cross-platform 2D games. It provides a rich set of tools and libraries that enable game developers to build interactive and engaging games for various platforms, including iOS, Android, and Windows. Cocos2D-X is known for its ease of use, flexibility, and powerful features, making it a popular choice among game developers worldwide.
Categorized under Game Development, Cocos2D-X offers a comprehensive suite of features and tools specifically designed for developing 2D games. From handling graphics rendering to managing game assets and implementing game logic, Cocos2D-X provides a robust framework that simplifies the game development process. Its cross-platform compatibility allows developers to write code once and deploy games across multiple platforms seamlessly, saving time and resources.
Founded in 2010 by Ricardo Quesada, Cocos2D-X was initially developed as an open-source alternative to the original Cocos2D framework, which was limited to iOS development. Quesada's motivation was to create a versatile framework that could support multiple platforms and provide developers with a unified solution for 2D game development. Over the years, Cocos2D-X has gained a strong community of developers and contributors who continue to enhance and improve the framework.
In terms of current market share, Cocos2D-X holds a significant position within the game development category, especially for 2D game development. Its popularity among indie developers and small to medium-sized game studios has contributed to its market share growth. With the increasing demand for mobile games and the continuous updates and support provided by the Cocos2D-X team, the framework is expected to maintain and even expand its market share in the future. As the gaming industry evolves, Cocos2D-X is poised to remain a go-to choice for developers looking to create high-quality 2D games efficiently.
Cocos2D-X is a popular choice among companies for game development projects due to its robust features and versatility. With a wide range of benefits, this powerful open-source game engine provides developers with the tools they need to create high-quality games across different platforms.
Cocos2D-X allows developers to write code once and deploy games across multiple platforms, including iOS, Android, and Windows. This not only saves time and effort but also ensures a consistent user experience across different devices, making it a superior choice over other technologies that require separate development for each platform.
One of the standout features of Cocos2D-X is its comprehensive support for animations, which enables developers to create visually stunning and immersive gaming experiences. Compared to other similar technologies, Cocos2D-X offers a wide range of animation tools and effects, making it a preferred choice for companies looking to deliver engaging gameplay.
Cocos2D-X boasts a large and active community of developers who contribute to its continuous improvement and provide valuable resources and support. This strong community backing ensures timely updates, bug fixes, and a wealth of documentation, making it a more reliable option than other competing technologies.
With its focus on performance optimization, Cocos2D-X allows developers to create games that run smoothly and efficiently, even on devices with limited hardware capabilities. This emphasis on performance sets it apart from other game development technologies and makes it a top choice for companies looking to deliver high-performing games to their users.
Cocos2D-X is a popular open-source game development framework used by various companies to create engaging and interactive gaming experiences. Let's take a look at some case studies of companies that have successfully leveraged Cocos2D-X in their projects:
1. Halfbrick Studios Halfbrick Studios, an Australian game developer known for titles like Fruit Ninja and Jetpack Joyride, has been using Cocos2D-X since 2015. The company chose Cocos2D-X for its robust cross-platform capabilities, allowing them to develop games for both iOS and Android simultaneously. With Cocos2D-X, Halfbrick Studios was able to streamline their game development process and deliver high-quality, performance-driven games to a global audience.
2. ChillyRoom ChillyRoom, a game development studio based in China, adopted Cocos2D-X in 2014 to power their popular game Soul Knight. By utilizing Cocos2D-X, ChillyRoom was able to create visually stunning 2D action games with smooth animations and seamless gameplay mechanics. The flexibility and scalability of Cocos2D-X enabled ChillyRoom to iterate quickly on their game ideas and optimize performance across various devices, resulting in a significant boost in player engagement and retention.
3. Zeptolab Zeptolab, the creator of the iconic Cut the Rope series, integrated Cocos2D-X into their game development pipeline in 2016. By leveraging the power of Cocos2D-X, Zeptolab was able to deliver graphically rich and interactive puzzle games that captivated players worldwide. The framework's extensive documentation and active community support allowed Zeptolab to overcome technical challenges efficiently and focus more on enhancing the user experience and introducing innovative gameplay features to their titles.
These case studies showcase how prominent game development companies like Halfbrick Studios, ChillyRoom, and Zeptolab have harnessed the capabilities of Cocos2D-X to create successful and engaging games that resonate with audiences across different platforms. By leveraging this versatile framework, these companies were able to achieve faster development cycles, optimize performance, and deliver immersive gaming experiences that have garnered widespread acclaim in the industry.
Sie können eine aktuelle Liste von Unternehmen, die Cocos2D-X verwenden, auf TheirStack.com einsehen. Unsere Plattform bietet eine umfassende Datenbank von Unternehmen, die verschiedene Technologien und interne Tools nutzen.
Bis jetzt haben wir Daten von 165 Unternehmen, die Cocos2D-X verwenden.
Cocos2D-X wird von einer Vielzahl von Organisationen in verschiedenen Branchen, einschließlich "It Services And It Consulting", "Computer Games", "Technology, Information And Internet", "Software Development", "Computer Games", "Software Development", "Computer Games", "Broadcast Media Production And Distribution", "Computer Games", "It Services And It Consulting", verwendet. Für eine umfassende Liste aller Branchen, die Cocos2D-X nutzen, besuchen Sie bitte TheirStack.com.
Einige der Unternehmen, die Cocos2D-X verwenden, umfassen TapBlaze, Socialpoint, Pocket Worlds, AppLovin, 株式会社WFS, Gameium LLP, Outplay Entertainment Ltd, GUMI ASIA PTE. LTD., Zynga, 株式会社Branding Engineer und viele mehr. Sie können eine vollständige Liste von 165 Unternehmen, die Cocos2D-X nutzen, auf TheirStack.com finden.
Basierend auf unseren Daten ist Cocos2D-X am beliebtesten in Vereinigte Staaten (38 companies), Japan (9 companies), Singapur (5 companies), Vereinigtes Königreich (5 companies), Indien (3 companies), Australien (2 companies), Kanada (2 companies), Deutschland (2 companies), Hongkong (2 companies), Spanien (2 companies). Es wird jedoch von Unternehmen auf der ganzen Welt verwendet.
Sie können Unternehmen, die Cocos2D-X verwenden, finden, indem Sie auf TheirStack.com danach suchen. Wir verfolgen Stellenanzeigen von Millionen von Unternehmen und nutzen sie, um herauszufinden, welche Technologien und internen Tools sie verwenden.