Companies implementing Virtual Worlds
Virtual Worlds are computer-generated simulated environments where multiple users can create avatars, explore independently, engage in activities, and communicate with each other in real time.
1,434
companies
List of companies that implement Virtual Worlds
This is sourced from job postings — companies only hire for what they actively use or plan to adopt · how we source this →
| Company | Country | Industry | Employees | Revenue | Technologies |
|---|---|---|---|---|---|
United States | IT Services and IT Consulting | 8.4k | $200M | Virtual Worlds | |
United Kingdom | Professional Services | 407k | $45B | Virtual Worlds | |
Ireland | Computer Games | 12k | $580M | Virtual Worlds | |
United States | Business Consulting and Services | 70k | $14B | Virtual Worlds | |
United States | Hospitals and Health Care | 693 | Virtual Worlds | ||
United States | IT Services and IT Consulting | 31k | $31B | Virtual Worlds | |
Korea, Republic of | IT Services and IT Consulting | 498 | $7M | Virtual Worlds | |
Canada | Computer Games | 88 | $2M | Virtual Worlds | |
United Kingdom | Broadcast Media Production and Distribution | 8.9k | $4.7B | Virtual Worlds | |
United States | Medical Equipment Manufacturing | 55k | Virtual Worlds |
Showing top companies out of 1,434 that implement Virtual Worlds. Get the full list on TheirStack.
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