Companies implementing Virtual Worlds
Virtual Worlds are computer-generated simulated environments where multiple users can create avatars, explore independently, engage in activities, and communicate with each other in real time.
1,524
companies
List of companies that implement Virtual Worlds
This is sourced from job postings — companies only hire for what they actively use or plan to adopt · how we source this →
| Company | Country | Industry | Employees | Revenue | Technologies |
|---|---|---|---|---|---|
United States | IT Services and IT Consulting | 8.4k | $200M | Virtual Worlds | |
United States | International Trade and Development | 153 | Virtual Worlds | ||
Ireland | Computer Games | 12k | $580M | Virtual Worlds | |
United States | Business Consulting and Services | 70k | $14B | Virtual Worlds | |
Canada | Computer Games | 88 | $2M | Virtual Worlds | |
China | Software Development | 50k | $62B | Virtual Worlds | |
United States | IT Services and IT Consulting | 32k | $31B | Virtual Worlds | |
United States | Hospitals and Health Care | 693 | Virtual Worlds | ||
Canada | Insurance | 2k | $12M | Virtual Worlds | |
Korea, Republic of | IT Services and IT Consulting | 502 | $7M | Virtual Worlds |
Showing top companies out of 1,524 that implement Virtual Worlds. Get the full list on TheirStack.
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